TSATF: Save The Lt.!
Action on the Northwest Frontier
TSAT is always a great group game and in this scenario it was back to the Northwest Frontier. The Queen's favorite 3rd nephew/sister's cousin/uncle's son, etc., is trapped at an outpost and needed to be rescued. His platoon was ambushed with half the men wounded, so they would need some help to make it back down the valley. The Pathans had set up a two sided ambush, but as with all things pathan, their plans don't always come together. The British and Indians devised a plan of attack and pushed through the valley pass, where one of the Pathan tribes came out of hiding too early and in the wrong place (we used die rolls to see if they could hold their ambush positions and then where they would actually appear). What followed was your usual TSATF chaos with wild swings of fortune where it looked like one side or the other could lost at any time. The Sikh Lancers were devastating in their charges and the battery of screw guns saved the day two or three times during the game. The Pathans launched a series of well coordinated attacks but could never close at the right times, plus the event cards kept forcing them to charge their enemies when they wanted to hang back and snipe at them. In the end the British relieved the infantry platoon at the outpost and won the game in fairly close fight.
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