WMA: Indians vs. Seleucids
Successors Frontier Battle
We haven't played WMA for several months and with four of us available it seemed the perfect time to break it out again. This time it was a 2,000 point per side Seleucids vs Indians battle, which means a lot of stuff on the board as well as a menagerie of different unit types! The Indians were basically a horde, with 12 inifantry and 8 archer units (that's a ton in WMA terms!) plus elephants, cavalry, and chariots. Although most of their stuff is unarmored, you need to kill off quite a few units to have the army break. The Seleucids went with a heavy cavalry option and only one unit of elephants. With a large number of pike units, Thorakites, Imitation Romans, and lots of cavalry, it was a pretty formidable force. both sides moved out pretty fast, except for the Indian center, which essentially stayed in place almost the entire game! The Seleucid right became a death trap, with both sides throwing in units with reckless abandon and after several turns the forces on that flanked were wrecked. The Seleucid right ended as a stalemate while in the center both sides had their elephants cause some major damage before they were eliminated. The game went right down to the wire, with the Seleucids causing the last few stand losses that pushed the Indians over their break point and the game ended as a Seleucid victory. These are two evenly matched forces with completely different fighting styles.
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